/*
 * Copyright (c) 2016, Alliance for Open Media. All rights reserved
 *
 * This source code is subject to the terms of the BSD 2 Clause License and
 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
 * was not distributed with this source code in the LICENSE file, you can
 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
 * Media Patent License 1.0 was not distributed with this source code in the
 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
 */
#include "aom/aom_codec.h"
static const char* const cfg = "-G \"Ninja\" -DCMAKE_TOOLCHAIN_FILE=\"D:\sdk\ohsdknew\9\native\build\cmake\ohos.toolchain.cmake\" -DCMAKE_LIBRARY_OUTPUT_DIRECTORY=D:\temp\0321\aom\entry\build\default\intermediates\cmake\default\obj\armeabi-v7a -DCMAKE_MAKE_PROGRAM=D:\sdk\ohsdknew\9\native\build-tools\cmake\bin\ninja.exe -DCMAKE_OHOS_ARCH_ABI=armeabi-v7a -DCMAKE_SYSTEM_NAME=OHOS -DCMAKE_TOOLCHAIN_FILE=D:\sdk\ohsdknew\9\native\build\cmake\ohos.toolchain.cmake -DOHOS_ARCH=armeabi-v7a -DOHOS_SDK_NATIVE=D:/sdk/ohsdknew/9/native";
static const char* const aom_git_hash = "";
const char *aom_codec_build_config(void) {return cfg;}
const char *aom_codec_git_hash(void) {return aom_git_hash;}
